Rotate
The Rotate animation allows an object to be rotated by the midpoint as an offset.
Rotate - Expression
As shown in Figure 1, we have the Math.random () function to rotate the object from its midpoint according to a random value that we generate on a selected object.

Figure 1 shows the min-max values on the right-hand form. In summary, the 0 degree angle corresponds to the min value and the 360 degree angle corresponds to the max value. In the example given above, the expression results between 0-100 and the object will rotate in the angle range of 0 to 360 degrees.
Rotate - Tag
As shown in Figure 2, we can rotate-tag an object according to the selected variable value without writing code.

In the rotate-tag form of Figure 2;
Variable : The variable to which we want to associate the Rotate animation
Default Value : The angular position we want to display when the variable value of the object cannot be read or there is no communication. (For example, for 0, 0 degrees of angular position)
Min-Max : Min refers to the angular position of 0 degrees, Max refers to the angular position of 360 degrees.

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